Description:

The “The Last Ronin” game is an upcoming action-RPG based on the comic book series of the same name, featuring the Teenage Mutant Ninja Turtles.

The game will adapt the dark and gritty storyline of the comic, where only one of the Turtles survives to seek revenge for the deaths of his brothers and sensei. Players will experience a post-apocalyptic New York City, battling enemies and uncovering the mystery behind the tragic events.

The Game is in production. The actual content is under NDA.

Responsibilities:

  • Owning the level design process for multiple levels from concept to final gameplay, including :
    • Brainstorming ideas and creating references boards;
    • Block out and iterations;
    • Scripting mission flow and combat encounters;
  • Defining level design metrics for the game;
  • Prototyping level and game mechanics;
  • Leading Level Design process and providing actionable, constructive feedback;
  • Authoring and maintaining clear documentation and level design guidelines to provide clarity and alignment across all teams;
  • Organizing internal playtests and assessing and implementing feedback to improve design quality;

Media:

  • The actual content is under NDA.